UPDATE 10.0 - Casting times & totem spells


  • Added a casting time to spells along with improved casting animations
  • Added a simple miniboss at the end of each level
  • Removed (almost) all health restoring mechanics in the game. Every point of damage is now pretty much permanent until you complete the level
  • Removed the level affixes
  • Added a experimental "Totem" spell type (the arcane sentry is really OP right now)

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