UPDATE 6.0 - Procedural Level Generation
Galdur Subscriber Build » Devlog
Levels are now procedurally generated. The generator is still in an early phase but the actual level structure is almost there but game balancing right now is a little off, the pacing is a little off as well because I just put in a simple win condition for each dungeon which is to kill enough monsters for the exit portal to appear and the next dungeon will be leveled up.
This means the previous level with the boss fight is no longer available but the boss will be available in a future patch.
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Galdur Subscriber Build
Spell Crafting Dungeon Crawler
Status | In development |
Author | Wheeze |
More posts
- UPDATE 13.0 - New Boss FightJan 15, 2019
- UPDATE 12.1Oct 13, 2018
- UPDATE 12.0 - Miniboss Arenas, New Passives & MoreOct 09, 2018
- UPDATE 11.3 - 5 Equippable spells & Reward selectionJul 19, 2018
- UPDATE 11.2Jul 16, 2018
- UPDATE 11.1 - Twitch DRM & Time SpellsJul 10, 2018
- UPDATE 11 - New main menu & options menuJul 10, 2018
- UPDATE 10.2Jul 10, 2018
- UPDATE 10.1Jul 10, 2018
- UPDATE 10.0 - Casting times & totem spellsJul 10, 2018
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